Smart IBL works slightly different in each
application, because of SDK differences and
application-specific features. However, we were working
hard on consolidation and all loader scripts support at
least the basic "drop each image into the right slot"
feature. If you want to see your favorite CG app listed
here, join our Developer Forum, or send your
friendly neighborhood scripting dude.
Download sIBL Loader for: |
Lightwave
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3ds MAX ![]() |
Maya
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modo ![]() |
XSI
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|---|---|---|---|---|---|
| Author | blochi | dschaga | volXen | gwynne | kelsolaar |
| Latest version: | 1.7 | 0.95 | 0.17 | 1.0 | 0.92 |
| Release date: | 06/12/08 | 09/12/08 | 04/28/08 | 07/30/08 | 09/14/08 |
| Supported host app version | 9.3 to 9.5 | 4 to 9 | 8.0 to 2009 | 301 | 7 |
Loader Script Features |
|||||
| Browser with Icons | ✓ | ✓ | ✓ | ✓ | ✓ |
| Selectable Setup Steps
(to control the import) |
✓ | ✓ | ✓ | ✓ | ✓ |
| Worldscale (to control
the sun distance and global scale) |
✓ | ✓ | - | ✓ | ✓ |
| Northdirection
(to rotate the enviroment) |
✓ | ✓ | - | ✓ | ✓ |
| Filtered Display | ✓ | ✓ | - | - | ✓ |
| Matte - ground plane
(to receive radiosity shadows) |
- | ✓ | - | - | ✓ |
| Set Render Globals | ✓ | - | ✓ | - | ✓ |
| Linear / Gamma Worflow | ✓ | - | ✓ | - | - |
| Direct link to sIBL-Edit | ✓ | ✓ | - | - | ✓ |
Header information shown in the interface |
|||||
| ICOfile | ✓ | ✓ | ✓ | ✓ | ✓ |
| Name | ✓ | ✓ | ✓ | ✓ | ✓ |
| Author | ✓ | ✓ | ✓ | ✓ | ✓ |
| Comment | ✓ | ✓ | ✓ | ✓ | ✓ |
| Location | ✓ | ✓ | ✓ | ✓ | ✓ |
Background Image |
|||||
| BGfile | ✓ | ✓ | ✓ | ✓ | ✓ |
| BGmap (projectiontypes)* | 1, 3 | 1 | 1 | 1 | 1 |
| BGu,v | ✓ | ✓ | - | ✓ | ? |
| BGheight | ✓ | - | - | - | - |
Environment Map |
|||||
| ENVfile | ✓ | V, F, B, MR | ✓, MR | ✓ | ✓ |
| ENVmap * | 1, 3 | 1 in V, F, B, MR | ✓ | ✓ | ✓ |
| ENVu,v | ✓ | V, F, B | - | ✓ | - |
| ENVmulti | ✓ | V, F, B | ✓ | - | - |
| ENVgamma | ✓ | - | ✓ | - | - |
Reflection Map |
|||||
| REFfile | ✓ | V, F, B | ✓, MR | ✓ | ✓ |
| REFmap * | 1 | 1 in V, F, B, MR | 1 | 1 | 1 |
| REFu,v | - | V, F, B | - | - | - |
| REFmulti | - | V, F, B | ✓ | - | - |
| REFgamma | ✓ | - | ✓ | - | - |
Sunlight |
|||||
| SUNcolor | ✓ | ✓ | ✓ | ✓ | ✓ |
| SUNmulti | ✓ | ✓ | ✓ | ✓ | ? |
| SUNu,v | ✓ | ✓ | ✓ | ✓ | ✓ |
* Projectiontypes are 1...spherical,
2...cylindrical, 3...angular, 4...screen. See the
IBL format specs
for more.
** In 3dMAX the most options are tied to materials for
specific render engines. V...V-Ray, F...Finalrender,
B...Brazil, MR...mentalray





