And this is how it works:
sIBL_Framework
sIBL_Framework is the main commandline application. It's responsible for using the setup information from .ibl files, and creating a custom setup script that builds the lighting solution in your 3d application. sIBL_Framework uses script templates, which are specifically crafted for each application, renderer, sometimes even versions thereof. Currently, templates for Maya, 3dsMAX and XSI are available. These script templates are easy to make, because all the haevy lifting is done by this framework.
However, unless you are a pipeline coder you will not interact directly with sIBL_Framework. Instead you'd use:
sIBL_GUI
sIBL_GUI is the graphical front end to sIBL_Framework. It contains a convenient sIBL-browser, template chooser, setup options, so you can bake the fire-and-forget setup script easily. If your 3d application supports TCP/IP connection, sIBL_GUI will even fire the resulting script for you. It also automatically checks this online repository, to ensure you have the latest templates installed.
Read the full documentation or watch the
XSI-related introductory screencast.
Browse the repository below to pick the downloads you need.
If you know Python, you can get the latest source code on GIThub.




