V-Ray in real life

A group of rockstar VFX artists has put together this bad-ass film for V-Ray's 10th anniversary.
It's not only entertaining as hell, but also very informative on the latest HDR-related features.


If all that talk about dome lights, importance sampling, biased vs. unbiased rendering sounds confusing to you, fear not! Just recently I have added clear, plain-speak explanations of exactly these topics to the The HDRI Handbook 2.0. I figured that those are vital features for modern render engines (not limited to V-Ray at all), and apparently these guys think so too.

And yeah, I kinda miss the chrome balls, too. But not too much.
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