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reflection glossiness (blur) (Read 879 times)
viper_0711
Ex Member


reflection glossiness (blur)
12/02/11 at 14:37:57
 
hi
im trying sIBL, all things works
except the any reflection glossiness of my shaders will still render the sIBL reflection like mirror
is it the way sIBL is?
i know i can blur the enviroment but i need ot go through a custom edit of the sIBL...
most importantly, a blurred enviroment in some detail model doesn't give same realistic result as real glossy reflections

pls advice
thanks
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