Quote:Sorry to keep bugging, but has anyone confirmed that the .95 script does work properly in 3dsmax 2009?
I also have the same problem in Max2009..open production_max.mi and delete or hide "hidden" stuff..shaders loaded properly BUT this time mr_matte/shadow shader is replaced with mip_matte/shadow shader and its not working right...
New Pro materials in 2009 is not working properly with 0.95
Edit : Ok try this , open production_max.mi and only delete "hidden" for gui_mip_rayswitch_environment , leave the rest...It will work properly and the rest of pro shaders will do so...
The real solution must be a re-write for environment