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3DS Max/mental ray with HDR (Read 11573 times)
chrismmurray
Ex Member


3DS Max/mental ray with HDR
11/13/07 at 17:24:49
 
Any one using this regulary? Specifically with the siBl-edit images. I know it creates images for use in 3daMax/vray. But I'm looking for any mr specific implemenations.

Is there an mr environment shader in 3dsMax (like maya)? I've been putting the hdr's in the rendering>environment menu. Any one putting it anyplace else?

How are people separating the HDR map used in the environment map slot verses the high-res tga file that also needs to be there? (or am I mistaken on this?)

great book so far....

boom chicka wow-wow Wink

Chris
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