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Smart IBL >> 3d application scripts >> Mental Ray workflow equivalent in Vray? (In maya 2013)

Message started by MadMax3D on 06/27/13 at 17:51:58

Title: Mental Ray workflow equivalent in Vray? (In maya 2013)
Post by MadMax3D on 06/27/13 at 17:51:58
First of hello,

I'm a new Vray for maya user coming from Mental ray.  I was wondering if there was a similar workflow/node in Vray as there is in Mental ray.  Typically when I'd set up an ibl environment with a cleanplate, I would use the cleanplate as a projection texture for ground geometry.  Using Mental Ray Production shaders this was a rather simple setup.  I'm having some difficulty in setting up this workflow with Vray.  What I'm trying to achieve is; 1. have the plate reflect onto the CG sphere; 2. have the ground receive shadows; and 3. have these same shadows reflect in the sphere.  I'm able to get two of the three working.  I'm sure there is a simple solution that I'm not seeing, so if any VrayForMaya users out there can help, I'd appreciate it.

Here is an example of what I'm trying to do:
sIBL_question.jpg (Attachment deleted)

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