HDRI Community
http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl
Smart IBL >> 3d application scripts >> 3dsMax importer beta4
http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1076872769

Message started by Dschaga on 02/15/04 at 19:19:29

Title: 3dsMax importer beta4
Post by Dschaga on 02/15/04 at 19:19:29
Hey all!

sorry for the delay, but now i finally finished some issues i knew and added some featured i wanted.

- Deleting existing SDR light will work now.
- adding a floorplane with a matte material
- added a global scale spinner for lightdistance and floor size

http://sdr.cgtechniques.com/upload/max/sdrscript_beta4.zip


here a sample gallery:
http://www.interpolation.at/joachim/gallery.php?id=86
greetings...

Title: Re: 3dsMax importer beta4
Post by volXen on 02/17/04 at 20:10:22
Hi Dschaga,
I was glad that your new release contains the key light now,
but when I tried to compare the light positions to mine in maya
I realized that your env-map seems to be mirrored ... you can see it in the Volkstheater-Preset: If you take a look through the front camera (and switch back to persp before render of course...) you will realize that the text at the bus stop advertisement is mirrored...
???
V

Title: Re: 3dsMax importer beta4
Post by Dschaga on 02/17/04 at 21:52:02
oops... you are right. I have to fix. thx!

HDRI Community » Powered by YaBB 2.5.2!
YaBB Forum Software © 2000-2018. All Rights Reserved.